Senior Environment Artist

 

Description

Saving the environment is easy - just hit CTRL-S. Making the environment convincing and awe-inspiring at the same time is a far more interesting challenge. As a Senior Environment Artist at Guerrilla, you'll work with the Level Designers to create cutting edge architectural designs, themes and compositions. You'll become part of a highly talented team, acting as a mentor, problem solver and source of inspiration for the people around you.

 

Requirements

Do you care about the environments? Do you have an eye for detail as well as the big picture? We want to hear from you if:

 

  • You've worked on (and completed) two or more 3D games
  • You possess excellent leadership and mentoring qualities
  • You're articulate, have strong written and verbal communication skills and a good command of the English language
  • You have affinity for architectural as well as natural environments
  • You have excellent artistic skills and the ability to adapt to different artistic styles
  • You're adept at modeling, shading and texturing in any relevant 3D package (Maya preferred)
  • You have solid knowledge of the technical aspects of level building, and have constructed levels from start to completion

 

Plusses

We especially want to hear from you if:

 

  • You have a shipped triple-A title under your belt
  • You have experience with multiple game engines
  • You have experience with developing for the PlayStation 3

 

Please note: Applications submitted without portfolio will not be considered.

 

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Portfolio
Please include your portfolio (.DOC, .DOCX, .PDF, .ZIP) by attaching it using "Browse" button or if you have an online portfolio, please add URL to your portfolio.


Sample code
Please include your sample code (.ZIP) by attaching it using "Browse" button or if you have an online example, please add URL to your example.


I hereby declare that the information provided in here is complete and true.

About Guerilla

Founded in 2000 as the result of a merger between three smaller studios, Guerrilla now employs 130 developers from 20 different nationalities. Its commitment to recruiting, developing and retaining the best talent in the industry make Guerrilla an expert in the ‘expat experience’.

Testimonial

blake

Blake Politeski

Level Designer

To read Blake's testimonial and others, look up the Expats section.

Designer requirements

Designer Portfolio
Your application should be supported by relevant documents that demonstrate your range of design skills, such as concept work, structure, mechanics and behavior. It should demonstrate your proficiency in design by supplying documentation describing your own design, accompanied by screenshots if possible. If you have created any mod levels, please include them as part of your portfolio.
Portfolios can be submitted in PDF format, as a ZIP archive, or via a URL.

General Application Requirements

How to Apply

To apply for a position at Guerrilla, please click on the link below the desired job opening. You will be required to enter your CV, motivation and, where applicable, your portfolio.

CV

Your CV (resume) should outline your educational and vocational qualifications, your relevant work experience and the software packages that you are familiar with.

Motivation

When applying for employment, the motivation is just as important as the CV. It introduces you to us, and it gives us a first impression of who you are.