Design Director


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Oversee the design and development of Guerrilla’s external projects.

Guerrilla is looking for a Design Director for External Projects (DDEP) to oversee the design and development of our external game projects. As the successful candidate, you will work with internal stakeholders and external teams to create games of the highest possible quality. This a unique opportunity to work at Guerrilla on exciting projects with talented teams across the world.

What you will do

As a DDEP at Guerrilla, we will look to you to:

  • Drive external projects to our high quality standards.
  • Be the main spokesperson for all design related topics for external projects.
  • Manage and provide feedback on the vision, direction, design decisions and milestone goals.
  • Provide clear direction and feedback from Guerrilla’s key stakeholders to design directors and game designers of partner companies.
  • Communicate and protect the values and standards of the IP and franchise.
  • Work with Guerrilla’s project managers to set milestone goals and evaluate deliverables.
  • Relay information from external teams and projects to the relevant internal stakeholders.

Who you are

We’d love to hear from you if you:

  • Are broadly experienced in all areas of Game Design. 
  • Have at least 6 years experience in a senior Game Design role, with at least 3 years experience in leading and mentoring a team.
  • Are thoroughly versed in all phases of game development, from early concepts to post-launch support.
  • Know how to keep a high-level overview, determine priorities, and provide resulting feedback and guidance in a constructive manner.
  • Have a robust portfolio of shipped projects that evidence your ability to deliver engaging, AAA-quality player experiences
  • Can speak to your experience in working successfully with external teams.
  • Possess a creative and analytical mind.
  • Have excellent interpersonal skills, written and verbal communication skills.
  • Are passionate about games, and ideally have prior experience working with high profile, licenced IP 

Please note: Unless stated otherwise, our vacancies are based on-site, in our studio in Amsterdam. For qualified candidates, we offer visa, permit, relocation and immigration support. Depending on the role, we do offer hybrid work models allowing our employees to work from home one or more days per week.

Interested?

If you think you’re up for the challenge, we’d love to hear from you! You can apply by hitting the “apply now” button. Be sure to submit your CV, Cover Letter and a link or PDF file of your portfolio where you showcase your best and most recent work.

Guerrilla Games respects your privacy. In order to ensure that we comply with the European Union's GDPR regulations, we are asking anyone affiliated with the EU to actively consent to us considering them for a position at Guerrilla Games.

Frequently asked questions

 

Q: Does Guerrilla offer remote positions?

A: Unless stated otherwise, our vacancies are based on-site, in our studio in Amsterdam. For qualified candidates, we offer visa, permit, relocation and immigration support. Depending on role, we do offer hybrid work models allowing our employees to work from home one or more days per week.

Q: I don't have any work examples. Can I still apply for a job?
A: It's essential that you can prove to us that you have the necessary skills for the job. Rushing into an application without supplying the required materials won't leave a good impression. In general, it's a good idea to put together an excellent portfolio before you start applying for jobs.  

Q: I have no experience in the games industry. Can I still get a job with you?
A: Games industry experience is certainly a bonus, but it's not always necessary. It's important to put together an excellent portfolio that demonstrates your skills and your understanding of the game development process.  

Q: I applied for a job with you, but I haven’t heard back. What happens now?
A: We aim to respond to all applications within three weeks. Due to the volume of requests, this sometimes takes a little longer. If you have not heard from us within three weeks, your application was most likely unsuccessful.  

Q: How can I arrange a job interview with you?
A: We receive so many applications that we are only able to arrange interviews with the most suitable candidates. It's important that your application stands out from the crowd. Go ahead, impress us!  

Q: I'm considering working at Guerrilla in the future. Is it possible for me to come for a tour of the studio?
A: Because of the confidential nature of the projects that we are working on, we cannot allow visitors into the studio. The most impressive job applicants will be invited for an interview, and will have an opportunity to visit some of the development areas.  

 

Q: I'm a university student looking for a company that can help me with a (master) thesis assignment. Can we arrange a meeting to look at the different possibilities?
A:We like to help out with university level assignments when we can! However, due to time constraints and deadlines this isn't always possible. Please send a brief e-mail outlining the aims of your assignment and what input you would need from us. We'll let you know if we are able to help you.  

Q: I'm a high school student and I have to do a school assignment on media and entertainment. Can I make an appointment for an interview with one of your employees to discuss this?
A: Due to the sheer number of requests we receive, we regret that we are unable to participate in interviews with school students.  

Q: I have a great idea for a game. How can I submit it to you?
A: All of our game concepts are developed by our internal designers, in conjunction with our publishers. It is company policy not to accept game concepts from third parties.  

Q: I'm still in school and I want to get a job in games in the future. What kind of education and skills do I need to achieve this goal? Can you provide me with information on the schools that teach this discipline?
A: The skills required to work in the games industry are very broad, as there are many areas in which you can work. In development there are roles in art, animation, programming, design, and project management. Other industry roles include sales, marketing, PR, and testing. The most important thing is to get an education in subjects that you enjoy and that you are good at. Your career adviser should be able to give you guidance as to which careers are suitable for an individual with your particular skills.  

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