Facilities Technician / (Technisch) Facilitair Medewerker


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Are you a Facilities Technician who is keen for a challenge? Not afraid to ‘get your hands dirty’? In this role you will deploy all your skills and experience both technical and non-technical to help build, maintain, and troubleshoot Guerrilla’s Studio Facilities environment.

As a member of the Facilities Team, you will be working in close collaboration with your direct facilities colleagues and other Guerrilla Support Team members. Being a direct point of escalation to all Guerrillas in need of facilities support to ensure the overall success of the entire organization.

WHAT YOU WILL DO

As a Facilities Technician at Guerrilla we will look to you to:

  • Control and maintain Studio HVAC, Electronical, Fire Protection, and Security Infrastructure, including the ones in our onsite data center (MER/SER) and all other building facilities domains (kitchen, elevators, toilets, etc.)
  • Handle facilities-related requests from within Guerrilla and external partners.
  • Monitor the studio during and outside of office hours in close collaboration with the security team.
  • Plan, coordinate and execute infrastructure and equipment maintenance schedules and activities.
  • Coordinate and oversee external partners performing maintenance activities.
  • Perform administrative tasks: archiving, documenting, incident tracking, maintenance planning, invoicing, etc.
  • Ensure compliance with relevant regulations, building codes, and health and safety standards.

WHO YOU ARE

As facilities technician you have/are:

  • Fluent in English and Dutch, both written and spoken
  • Strong communication and coordination skills
  • A problem solving and innovative mind
  • An extremely service-minded and proactive attitude
  • Flexible, enthusiastic and hands-on
  • Willing to participate in standby shifts
  • A background that adds to the diversity of Guerrilla’s team

INTERESTED?

If you think you’re up for the challenge, we’d love to hear from you. You can apply by hitting the “apply now” button. Be sure to submit your CV and a Motivation Letter - we like getting a read on why you think you're a good candidate AND why you want to work for Guerrilla!

Please note that immigration and relocation support is not available for this role. 

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Frequently asked questions

 

Q: I don't have any work examples. Can I still apply for a job?
A: It's essential that you can prove to us that you have the necessary skills for the job. Rushing into an application without supplying the required materials won't leave a good impression. In general, it's a good idea to put together an excellent portfolio before you start applying for jobs.  

Q: I have no experience in the games industry. Can I still get a job with you?
A: Games industry experience is certainly a bonus, but it's not always necessary. It's important to put together an excellent portfolio that demonstrates your skills and your understanding of the game development process.  

Q: I applied for a job with you, but I haven’t heard back. What happens now?
A: We aim to respond to all applications within three weeks. Due to the volume of requests, this sometimes takes a little longer. If you have not heard from us within three weeks, your application was most likely unsuccessful.  

Q: How can I arrange a job interview with you?
A: We receive so many applications that we are only able to arrange interviews with the most suitable candidates. It's important that your application stands out from the crowd. Go ahead, impress us!  

Q: I'm considering working at Guerrilla in the future. Is it possible for me to come for a tour of the studio?
A: Because of the confidential nature of the projects that we are working on, we cannot allow visitors into the studio. The most impressive job applicants will be invited for an interview, and will have an opportunity to visit some of the development areas.  

 

Q: I'm a university student looking for a company that can help me with a (master) thesis assignment. Can we arrange a meeting to look at the different possibilities?
A:We like to help out with university level assignments when we can! However, due to time constraints and deadlines this isn't always possible. Please send a brief e-mail outlining the aims of your assignment and what input you would need from us. We'll let you know if we are able to help you.  

Q: I'm a high school student and I have to do a school assignment on media and entertainment. Can I make an appointment for an interview with one of your employees to discuss this?
A: Due to the sheer number of requests we receive, we regret that we are unable to participate in interviews with school students.  

Q: I have a great idea for a game. How can I submit it to you?
A: All of our game concepts are developed by our internal designers, in conjunction with our publishers. It is company policy not to accept game concepts from third parties.  

Q: I'm still in school and I want to get a job in games in the future. What kind of education and skills do I need to achieve this goal? Can you provide me with information on the schools that teach this discipline?
A: The skills required to work in the games industry are very broad, as there are many areas in which you can work. In development there are roles in art, animation, programming, design, and project management. Other industry roles include sales, marketing, PR, and testing. The most important thing is to get an education in subjects that you enjoy and that you are good at. Your career adviser should be able to give you guidance as to which careers are suitable for an individual with your particular skills.  

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