Financial Analyst

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Are you a finance whiz with a passion for analyzing data and making informed business decisions? Do you want to be part of a dynamic and innovative industry at the heart of Amsterdam? If so, Guerrilla is looking for a hard-working and driven Financial Analyst to join our finance team.


As a Financial Analyst, you will play a crucial role in supporting our financial planning and analysis activities, helping us achieve our strategic objectives. You will create and maintain financial models, analyze data, prepare accurate reports, and collaborate with cross-functional teams to ensure alignment between financial plans and operational goals. In this role we will look to you to:

  • Assist in the development and maintenance of financial models, forecasts, and budgets to support the decision-making processes.
  • Analyze financial data, identify trends, and provide useful insights to improve business performance and optimize budget allocation.
  • Prepare and present accurate financial reports to Senior Management and partners, including variance analysis.
  • Support the monthly, quarterly, and annual financial close process, including accruals, reconciliations, and reporting.
  • Assist in preparing business cases, investment proposals, and financial presentations for internal and external team members.
  • Conduct ad hoc financial analysis to address business questions and support decision-making processes.
  • Contribute to operational improvement initiatives, find opportunities for automation, and implement standard methodologies within the finance function.


    • Minimum of 3 years of proven experience in financial planning and analysis or a similar role.
    • Proficient in Microsoft Office, with advanced skills in Excel (including financial modeling, pivot tables, and complex formulas) and PowerPoint.
    • Excellent analytical and problem-solving abilities with a keen attention to detail.
    • Strong communication skills, both written and verbal, with the ability to explain sophisticated financial concepts to non-financial stakeholders.
    • Ability to work independently and as part of a collaborative team, demonstrating a proactive and positive attitude.
    • SAP experience is a plus.

Join our team of passionate professionals and contribute to our exciting projects in the video game and entertainment industry. We offer a comprehensive salary package, and opportunities for career growth and development.


If you think you’re up for the challenge, we’d love to hear from you!

Be sure to submit your CV and a Cover/Motivation Letter; we like to learn a bit about your background and your reasons for applying at Guerrilla.

Please note: This position is based in our studio in the heart of Amsterdam.

At Guerrilla, we believe that our team’s varied backgrounds, experiences, and perspectives help us create games that resonate with a diverse audience.

As an equal opportunities employer, we strive to create an inclusive environment, empower employees and embrace diversity.

We encourage everyone to respond as we consider all candidates on the basis of their merit, unique strengths, and perspectives they will bring to the role.

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Frequently asked questions


Q: Does Guerrilla offer remote positions?

A: Unless stated otherwise, our vacancies are based on-site, in our studio in Amsterdam. For qualified candidates, we offer visa, permit, relocation and immigration support. Depending on role, we do offer hybrid work models allowing our employees to work from home one or more days per week.

Q: I don't have any work examples. Can I still apply for a job?
A: It's essential that you can prove to us that you have the necessary skills for the job. Rushing into an application without supplying the required materials won't leave a good impression. In general, it's a good idea to put together an excellent portfolio before you start applying for jobs.  

Q: I have no experience in the games industry. Can I still get a job with you?
A: Games industry experience is certainly a bonus, but it's not always necessary. It's important to put together an excellent portfolio that demonstrates your skills and your understanding of the game development process.  

Q: I applied for a job with you, but I haven’t heard back. What happens now?
A: We aim to respond to all applications within three weeks. Due to the volume of requests, this sometimes takes a little longer. If you have not heard from us within three weeks, your application was most likely unsuccessful.  

Q: How can I arrange a job interview with you?
A: We receive so many applications that we are only able to arrange interviews with the most suitable candidates. It's important that your application stands out from the crowd. Go ahead, impress us!  

Q: I'm considering working at Guerrilla in the future. Is it possible for me to come for a tour of the studio?
A: Because of the confidential nature of the projects that we are working on, we cannot allow visitors into the studio. The most impressive job applicants will be invited for an interview, and will have an opportunity to visit some of the development areas.  


Q: I'm a university student looking for a company that can help me with a (master) thesis assignment. Can we arrange a meeting to look at the different possibilities?
A:We like to help out with university level assignments when we can! However, due to time constraints and deadlines this isn't always possible. Please send a brief e-mail outlining the aims of your assignment and what input you would need from us. We'll let you know if we are able to help you.  

Q: I'm a high school student and I have to do a school assignment on media and entertainment. Can I make an appointment for an interview with one of your employees to discuss this?
A: Due to the sheer number of requests we receive, we regret that we are unable to participate in interviews with school students.  

Q: I have a great idea for a game. How can I submit it to you?
A: All of our game concepts are developed by our internal designers, in conjunction with our publishers. It is company policy not to accept game concepts from third parties.  

Q: I'm still in school and I want to get a job in games in the future. What kind of education and skills do I need to achieve this goal? Can you provide me with information on the schools that teach this discipline?
A: The skills required to work in the games industry are very broad, as there are many areas in which you can work. In development there are roles in art, animation, programming, design, and project management. Other industry roles include sales, marketing, PR, and testing. The most important thing is to get an education in subjects that you enjoy and that you are good at. Your career adviser should be able to give you guidance as to which careers are suitable for an individual with your particular skills.  

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