Junior Character Animator

Overview

Animation,
Amsterdam, Netherlands

Living World Animation

Create immersive and believable behaviors for our background characters 

Our Living World Team

Our Living World Artists are creative problem solvers by nature. They form a small multinational and goal-driven group with a thirst for technical and artistic excellence. The team supervises and collaborates with a host of internal departments, enabling the production of a large variety of content while retaining a tight-knit culture. 

What you will do

As a Character Animator, your main tasks and responsibilities are:

  • Produce character animation as well as;
  • Set up character animation assets in animation networks within our game-engine Decima.

Who you are

We’d love to hear from you when you:

  • Are a Character Animator by trade with 1 or more years of experience, preferably at a AAA-rated games studio;
  • Have working experience and knowledge of Motionbuilder with Maya being a plus;
  • Are experienced with State Machines – Morpheme sequences network setup in particular would be a plus but not a prerequisite;
  • Focus on artistic quality and technological excellence;
  • You are currently eligible to work in the Netherlands and/or you’re a member of the EU.

Interested?

If you think you’re up for the challenge, we’d love to hear from you! You can apply by hitting the “apply” button. Be sure to submit your CV, Cover Letter and portfolio where you showcase your best and most recent work.

Notes

Guerrilla is part of Sony Interactive Entertainment. We are an equal opportunity employer and value diversity at our company. Because of the volume of replies we receive, we will not be able to respond to every applicant.