Creature Animator

Overview

3D Art,
Amsterdam, Netherlands

Guerrilla is looking for an in-game creature animator with experience animating animal movement and behavior.

What you will do

  • You will create real-time animalistic movement with a focus on quality and realism;
  • You will co-operate with game designers and programmers to fulfill tasks according to the production plan.

Who you are

  • You have at least 5 years of industry experience;
  • You possess excellent working knowledge of Maya;
  • You have an excellent portfolio showing off realistic animations of creatures large and small (mammals, birds, reptiles, etc.);
  • You’re able to create and iterate hand keyed animation quickly;
  • You possess strong communication skills;
  • You knowledgeable about game development processes;
  • You’re willing to accept and provide direction, work well under pressure, and able to handle multiple tasks;
  • You’re self-motivated and work well in a team.

Application advice

We review countless applications. Follow these golden rules when submitting a portfolio:

  • Start with your best and most recent work;
  • Only include material that you’re confident will impress us;
  • Focus on the discipline you’re applying for. If you’re a character artist you need to show us characters. Only include other work if it’s relevant;
  • Make sure it’s presented in a format which is easy to access and read;
  • Remember that this is a games development position. Work examples in games and game engines are more valuable to us.

Notes

Guerrilla is part of Sony Interactive Entertainment. We are an equal opportunity employer and value diversity at our company.