Lead Producer

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Our Producers are a critical part of the development team at Guerrilla, empowered with extensive responsibilities and always on the lookout for ways to innovate.

Our Production Team:

At Guerrilla Games, our Lead Producers are essential in driving the success of our projects. In this role, you will be responsible for overseeing production, fostering collaboration across teams, and ensuring the smooth and efficient delivery of our live service games. You will also have the opportunity to innovate and improve our production techniques.

What you will do:

As a Lead Producer at Guerrilla, you will oversee the production management of one of our ambitious projects, reporting directly to the Production Director. Your key responsibilities will include:

Strategic Leadership:

  • Partnering with project direction to create full-cycle production plans aligned with high-level visions.
  • Setting and maintaining strategic direction for production, ensuring alignment with company goals and objectives.

Executive Oversight:

  • Managing a team of junior to principal producers, focusing on career development, team processes, and work efficiency.
  • Providing regular project health updates to the Production Director and studio management, ensuring top-level communication and transparency.
  • Overseeing the live cycle and releases of the product, ensuring smooth transitions and operations, in close collaboration with the Live Producer.

Process and Performance Improvement:

  • Leading initiatives for overall studio process improvements, production recruitment, and team development.
  • Ensuring smooth and efficient project execution, reporting risks, and implementing course corrections as needed.

Managing Key Relationships at a High Level:

  • Collaborating closely with the Production leadership group to negotiate priorities and align project needs with studio goals.
  • Coordinating with all involved parties and considering various team dynamics to ensure smooth project progression.
  • Collaborating with various teams at Sony to ensure project coordination and alignment with overall company goals.

Risk and Resource Management:

  • Managing project timelines and progress reports, proactively addressing risks and changes to ensure project success.
  • Evaluating cross-discipline development pipelines and presenting well-researched improvement ideas to the Production Director.

Innovation and Mentorship:

  • Partnering with leads and directors to drive innovation, quality, and efficiency in development.
  • Mentoring other producers to support their career growth, fostering a culture of continuous improvement.

Who you Are

We’d love to hear from you if you:

  • Have 7+ years of experience as a Senior Producer (or above) on AAA games, working with complex cross-disciplinary teams.
  • Have experienced all stages of AAA development from concept to release.
  • Possess executive-level leadership skills with a proven track record in overseeing large-scale projects.
  • Are driven by the opportunity to contribute to highly ambitious games.
  • Can identify critical points in development discussions by reading between the lines.
  • Enjoy distilling numerous variables into clear, achievable goals.
  • Love mentoring fellow producers and supporting their career growth.
  • Enjoy working with exceptional creative talent on benchmark-setting projects.
  • Have a proven track record in building and maintaining relationships and setting common objectives with various parties, particularly within large corporations such as Sony.
  • Are proficient in reporting and communicating project health, risks, and updates to high-level executives.


If you think you’re up for the challenge, we’d love to hear from you! You can apply by hitting the “apply now” button. Be sure to submit your CV and a motivation letter - we like getting some insight into your reasons for applying to Guerrilla.

Please note: This position is based in our studio in the heart of Amsterdam. Guerrilla offers relocation and immigration support.

At Guerrilla, we believe that our team’s varied backgrounds, experiences, and perspectives help us create games that resonate with a diverse audience.

As an equal opportunities employer, we strive to create an inclusive environment, empower employees and embrace diversity.

We encourage everyone to respond as we consider all candidates on the basis of their merit, unique strengths, and perspectives they will bring to the role.

Apply now

Frequently asked questions


Q: Does Guerrilla offer remote positions?

A: Unless stated otherwise, our vacancies are based on-site, in our studio in Amsterdam. For qualified candidates, we offer visa, permit, relocation and immigration support. Depending on role, we do offer hybrid work models allowing our employees to work from home one or more days per week.

Q: I don't have any work examples. Can I still apply for a job?
A: It's essential that you can prove to us that you have the necessary skills for the job. Rushing into an application without supplying the required materials won't leave a good impression. In general, it's a good idea to put together an excellent portfolio before you start applying for jobs.  

Q: I have no experience in the games industry. Can I still get a job with you?
A: Games industry experience is certainly a bonus, but it's not always necessary. It's important to put together an excellent portfolio that demonstrates your skills and your understanding of the game development process.  

Q: I applied for a job with you, but I haven’t heard back. What happens now?
A: We aim to respond to all applications within three weeks. Due to the volume of requests, this sometimes takes a little longer. If you have not heard from us within three weeks, your application was most likely unsuccessful.  

Q: How can I arrange a job interview with you?
A: We receive so many applications that we are only able to arrange interviews with the most suitable candidates. It's important that your application stands out from the crowd. Go ahead, impress us!  

Q: I'm considering working at Guerrilla in the future. Is it possible for me to come for a tour of the studio?
A: Because of the confidential nature of the projects that we are working on, we cannot allow visitors into the studio. The most impressive job applicants will be invited for an interview, and will have an opportunity to visit some of the development areas.  


Q: I'm a university student looking for a company that can help me with a (master) thesis assignment. Can we arrange a meeting to look at the different possibilities?
A:We like to help out with university level assignments when we can! However, due to time constraints and deadlines this isn't always possible. Please send a brief e-mail outlining the aims of your assignment and what input you would need from us. We'll let you know if we are able to help you.  

Q: I'm a high school student and I have to do a school assignment on media and entertainment. Can I make an appointment for an interview with one of your employees to discuss this?
A: Due to the sheer number of requests we receive, we regret that we are unable to participate in interviews with school students.  

Q: I have a great idea for a game. How can I submit it to you?
A: All of our game concepts are developed by our internal designers, in conjunction with our publishers. It is company policy not to accept game concepts from third parties.  

Q: I'm still in school and I want to get a job in games in the future. What kind of education and skills do I need to achieve this goal? Can you provide me with information on the schools that teach this discipline?
A: The skills required to work in the games industry are very broad, as there are many areas in which you can work. In development there are roles in art, animation, programming, design, and project management. Other industry roles include sales, marketing, PR, and testing. The most important thing is to get an education in subjects that you enjoy and that you are good at. Your career adviser should be able to give you guidance as to which careers are suitable for an individual with your particular skills.  

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