Production Director


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Are you passionate about diving into complex problems, discovering new ways to build world class games and to contribute to an ever evolving process enhancement and studio optimization mindset? If you're enthusiastic about crafting world-class games and enhancing production processes, we want you on our team.

What you will do

As a Production Director at Guerrilla, we will look to you to: 

  • Oversee all internal and external game projects, ensuring alignment with studio-wide objectives and quality standards.
  • Establish and refine uniform production processes to be implemented across various projects, enhancing consistency and efficiency.
  • Lead and mentor a team of lead and principal producers who manage project-specific production and content creation pipelines.
  • Maintain and improve multi-project production pipelines, ensuring comprehensive studio coverage on scheduling, scoping, risk tracking, prioritization, negotiation, opportunity tracking, and reporting.
  • Develop long-term recruitment strategies for the production team and collaborate with recruitment for key leadership roles within the studio.
  • Drive the continuous improvement and upskilling of the production team through tailored development programs.
  • Regularly assess and innovate upon pipelines, processes, and tool usage to enhance studio efficiency and output.
  • Collaboratively build and maintain short-, mid-, and long-term high-level schedules with precise resource allocation and growth plans for all projects.
  • Work closely with studio management to regularly evaluate and optimize the development structure, communication pipelines, reporting structures, team composition, and strategies for sustainable growth.
  • Effectively allocate resources across multiple projects to maximize efficiency and output.
  • Collaborate with studio management and direction teams to review and provide strategic guidance on projects.
  • Facilitate the sharing of production knowledge and best practices within Guerrilla and across other PlayStation studios.

Who you are

To be considered as a candidate for the role, we expect you to have:

  • Extensive experience in production leadership roles within the video game industry, with a successful track record of delivering AAA titles.
  • At least two full cycle AAA development cycles in a leadership position.
  • Exceptional leadership and team management skills, with the ability to motivate, mentor, and inspire cross-functional teams.
  • Strong organizational and project management skills, with meticulous attention to detail and a focus on achieving results.
  • Comprehensive understanding of game development processes, including design, technology, and quality assurance.
  • Passion for gaming and a deep understanding of industry trends and innovations.
  • Excellent communication and interpersonal skills, capable of building strong relationships with diverse teams and stakeholders.

Interested?

If you think you’re up for the challenge, we’d love to hear from you! You can apply by hitting the “apply now” button. Be sure to submit your CV and a motivation letter - we like getting some insight into your reasons for applying to Guerrilla.

Please note: This position is based in our studio in the heart of Amsterdam. Guerrilla offers relocation and immigration support.

 

At Guerrilla, we believe that our team’s varied backgrounds, experiences, and perspectives help us create games that resonate with a diverse audience.

As an equal opportunities employer, we strive to create an inclusive environment, empower employees and embrace diversity.

We encourage everyone to respond as we consider all candidates on the basis of their merit, unique strengths, and perspectives they will bring to the role.

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Frequently asked questions

 

Q: Does Guerrilla offer remote positions?

A: Unless stated otherwise, our vacancies are based on-site, in our studio in Amsterdam. For qualified candidates, we offer visa, permit, relocation and immigration support. Depending on role, we do offer hybrid work models allowing our employees to work from home one or more days per week.

Q: I don't have any work examples. Can I still apply for a job?
A: It's essential that you can prove to us that you have the necessary skills for the job. Rushing into an application without supplying the required materials won't leave a good impression. In general, it's a good idea to put together an excellent portfolio before you start applying for jobs.  

Q: I have no experience in the games industry. Can I still get a job with you?
A: Games industry experience is certainly a bonus, but it's not always necessary. It's important to put together an excellent portfolio that demonstrates your skills and your understanding of the game development process.  

Q: I applied for a job with you, but I haven’t heard back. What happens now?
A: We aim to respond to all applications within three weeks. Due to the volume of requests, this sometimes takes a little longer. If you have not heard from us within three weeks, your application was most likely unsuccessful.  

Q: How can I arrange a job interview with you?
A: We receive so many applications that we are only able to arrange interviews with the most suitable candidates. It's important that your application stands out from the crowd. Go ahead, impress us!  

Q: I'm considering working at Guerrilla in the future. Is it possible for me to come for a tour of the studio?
A: Because of the confidential nature of the projects that we are working on, we cannot allow visitors into the studio. The most impressive job applicants will be invited for an interview, and will have an opportunity to visit some of the development areas.  

 

Q: I'm a university student looking for a company that can help me with a (master) thesis assignment. Can we arrange a meeting to look at the different possibilities?
A:We like to help out with university level assignments when we can! However, due to time constraints and deadlines this isn't always possible. Please send a brief e-mail outlining the aims of your assignment and what input you would need from us. We'll let you know if we are able to help you.  

Q: I'm a high school student and I have to do a school assignment on media and entertainment. Can I make an appointment for an interview with one of your employees to discuss this?
A: Due to the sheer number of requests we receive, we regret that we are unable to participate in interviews with school students.  

Q: I have a great idea for a game. How can I submit it to you?
A: All of our game concepts are developed by our internal designers, in conjunction with our publishers. It is company policy not to accept game concepts from third parties.  

Q: I'm still in school and I want to get a job in games in the future. What kind of education and skills do I need to achieve this goal? Can you provide me with information on the schools that teach this discipline?
A: The skills required to work in the games industry are very broad, as there are many areas in which you can work. In development there are roles in art, animation, programming, design, and project management. Other industry roles include sales, marketing, PR, and testing. The most important thing is to get an education in subjects that you enjoy and that you are good at. Your career adviser should be able to give you guidance as to which careers are suitable for an individual with your particular skills.  

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